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The Necromancer War.

The Necromancer war was the war fought between necromancer mages and southern people.

History[]

Long ago, humans in the south survived under a cloud of terror created by the Necromancers of the north. These Necromancers had mastered the dark art of reviving and repossessing the dead. Immortality was theirs, so long as a steady supply of humans was available. Generations lived in fear of wholesale invasion as the Necromancers launched surgical attacks, probing for weak spots and easy targets.

To counter these deadly crimes, the great warrior Jandor led an army to the heart of the Necromancers' homeland, wielding the Staff of Oblivion—a peerless weapon crafted by Nox's most gifted mages. Jandor snared his enemies’ souls, trapping them in a strange orb on the staff. The Necromancers were utterly defeated; their ravaged province became known as the Land of the Dead. However, the staff’s absolute power proved too much for the people of Nox, and its existence began to divide the humans.

In the heartland of Nox, the Warrior clan of Dün Mir strictly forbade the use of magic, honoring instead their timeless values of might, wit, and courage. Over the mountains from Dün Mir, others channeled their magical potential to summon creatures to do their bidding—they were the Conjurers. The last group, the Wizards, were deeply versed in all forms and levels of magic and its applications. Thus, the old harmony among humans was fractured by superstition and petty feuds.

The Staff of Oblivion was too powerful for any single group to control. Jandor disassembled the weapon, entrusting crucial pieces to each of the three groups and thus forging hopes of a forced unity against future threats. The final piece of the staff, the Orb, held the souls of the evil Necromancers. The Grand Wizard Horvath used his powers to transport the Orb to another place and time.

Yet, one crucial secret remained: in the midst of battle, Jandor discovered a helpless, infant Necromancer. Weary of death and sensing no hint of evil in the child, he secretly spared her life, entrusting her to the ogres to raise. Jandor hoped she would never learn her origins or why she was raised by ogres, and so, peace endured for decades in the Land of Nox.

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